![]() ![]() These items consists of various fruits and vegetables, as well as the flagship from the Namco game Galaxian, and appear even if either of the dropped rocks fails to crush any enemies. The act of mining is itself worth points - giving 10 points for each block mined, so some players will do as much of it as possible while the threat from the remaining monsters is minimal.Īfter the player drops two rocks, a bonus item appears at the center of the screen, awarding points if the player can collect it before it disappears. The next two add 1500 points each, and any after that, add 2000. If one enemy is killed by the rock, it is worth 1000 points. Extra points are also awarded for dropping rocks on enemies in order to eliminate them rather than inflating them. Additionally, Fygars are worth double points if exploded horizontally, since they can only breathe fire horizontally in the direction they are facing. More points will be awarded for exploding an enemy further down in the dirt (the levels are color-coded). The last enemy in a round will try to escape off the top left of the screen. The monsters normally crawl through the tunnels in the dirt but can turn into ghostly eyes and travel slowly through the dirt. The player can also pass through the enemy while it is deflating. A partially inflated monster will deflate and recover after a few seconds, but half-inflating is a useful way to stun an enemy for a few moments, especially to make sure it remains in the path of a falling rock. It takes four (three in some versions) 'pumps' with the player's action button to inflate a monster until it pops. Dig Dug will be killed if he is caught by either a Pooka or a Fygar, burned by a Fygar's fire, or crushed by a rock. The player's character is the eponymous Dig Dug, dressed in white and blue and able to dig tunnels through dirt. ![]() There are two kinds of enemies in the game: " Pookas" (a race of cute round red monsters, said to be modeled after tomatoes, that wear yellow goggles) and "Fygars" (a race of green dragons that can breathe fire while their wings flash). The objective of Dig Dug is to eliminate underground-dwelling monsters by inflating them with an air pump until they explode, or by dropping rocks on them. It was one of a series of 3 flip-top games with VFD screen and magnifying Fresnel lens. Gakken made a table top handheld game of Dig Dug in 1982. Namco ported Dig Dug to the Nintendo Family Computer in 1985. It runs on Namco Galaga hardware, and was published outside Japan by Atari, Inc.Ītari also obtained the license for home versions of Dig Dug, and released it for the Atari 2600, Atari 5200, Atari 7800, Intellivision, Apple II, Atari 8-bit family, VIC-20, Commodore 64, IBM PC, and TI-99/4A. Vertical orientation, Raster, 224 x 288 resolutionĭig Dug ( ディグダグ, Digu Dagu) is an arcade game developed and published by Namco in Japan in 1982.
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